193 research outputs found

    Genetic Recombination as a Chemical Reaction Network

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    The process of genetic recombination can be seen as a chemical reaction network with mass-action kinetics. We review the known results on existence, uniqueness, and global stability of an equilibrium in every compatibility class and for all rate constants, from both the population genetics and the reaction networks point of view

    Time averages, recurrence and transience in the stochastic replicator dynamics

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    We investigate the long-run behavior of a stochastic replicator process, which describes game dynamics for a symmetric two-player game under aggregate shocks. We establish an averaging principle that relates time averages of the process and Nash equilibria of a suitably modified game. Furthermore, a sufficient condition for transience is given in terms of mixed equilibria and definiteness of the payoff matrix. We also present necessary and sufficient conditions for stochastic stability of pure equilibria.Comment: Published in at http://dx.doi.org/10.1214/08-AAP577 the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org

    Brown-von Neumann-Nash Dynamics: The Continuous Strategy Case

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    In John Nash’s proofs for the existence of (Nash) equilibria based on Brouwer’s theorem, an iteration mapping is used. A continuous- time analogue of the same mapping has been studied even earlier by Brown and von Neumann. This differential equation has recently been suggested as a plausible boundedly rational learning process in games. In the current paper we study this Brown-von Neumann-Nash dynamics for the case of continuous strategy spaces. We show that for continuous payoff functions, the set of rest points of the dynamics coincides with the set of Nash equilibria of the underlying game. We also study the asymptotic stability properties of rest points. While strict Nash equilibria may be unstable, we identify sufficient conditions for local and global asymptotic stability which use concepts developed in evolutionary game theory.learning in games, evolutionary stability, BNN

    Irrational behavior in the Brown-von Neumann-Nash dynamics

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    We present a class of games with a pure strategy being strictly dominated by another pure strategy such that the former survives along most solutions of the Brown-von Neumann-Nash dynamics.Nash map, BNN dynamics, Dominated strategies

    Robust permanence for interacting structured populations

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    The dynamics of interacting structured populations can be modeled by dxidt=Ai(x)xi\frac{dx_i}{dt}= A_i (x)x_i where xiRnix_i\in \R^{n_i}, x=(x1,,xk)x=(x_1,\dots,x_k), and Ai(x)A_i(x) are matrices with non-negative off-diagonal entries. These models are permanent if there exists a positive global attractor and are robustly permanent if they remain permanent following perturbations of Ai(x)A_i(x). Necessary and sufficient conditions for robust permanence are derived using dominant Lyapunov exponents λi(μ)\lambda_i(\mu) of the Ai(x)A_i(x) with respect to invariant measures μ\mu. The necessary condition requires maxiλi(μ)>0\max_i \lambda_i(\mu)>0 for all ergodic measures with support in the boundary of the non-negative cone. The sufficient condition requires that the boundary admits a Morse decomposition such that maxiλi(μ)>0\max_i \lambda_i(\mu)>0 for all invariant measures μ\mu supported by a component of the Morse decomposition. When the Morse components are Axiom A, uniquely ergodic, or support all but one population, the necessary and sufficient conditions are equivalent. Applications to spatial ecology, epidemiology, and gene networks are given

    Learning in Perturbed Asymmetric Games

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    We investigate the stability of mixed strategy equilibria in 2 person (bimatrix) games under perturbed best response dynamics. A mixed equilibrium is asymptotically stable under all such dynamics if and only if the game is linearly equivalent to a zero sum game. In this case, the mixed equilibrium is also globally asymptotically stable. Global convergence to the set of perturbed equilibria is shown also for (rescaled) partnership games (also know as games of identical interest). Some applications of these result to stochastic learning models are given.Games, Learning, Best Response Dynamics, Stochastic Fictitious Play, Mixed Strategy Equilibria, Zero Sum Games

    Survival of dominated strategies under evolutionary dynamics

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    We prove that any deterministic evolutionary dynamic satisfying four mild requirements fails to eliminate strictly dominated strategies in some games. We also show that existing elimination results for evolutionary dynamics are not robust to small changes in the specifications of the dynamics. Numerical analysis reveals that dominated strategies can persist at nontrivial frequencies even when the level of domination is not small.Evolutionary game theory, evolutionary game dynamics, nonconvergnece, dominated strategies

    Evolutionary dynamics for bimatrix games: A Hamiltonian system?

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    Time Average Replicator and Best Reply Dynamics

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    Using an explicit representation in terms of the logit map we show, in a unilateral framework, that the time average of the replicator dynamics is a perturbed solution of the best reply dynamics.replicator dynamics; best reply dynamics; logit map; perturbed differential inclusion; internally chain transitive set; attractor
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